Name: Cosmos, The Celestial Order
Faction/Purity: 1 Overseers of Solace
Type: Unique Character - Angel Spirit
Rarity: Legendary
Cost: 10
Morale: 12
Attack/Health: 1/10
Rules Text:
Untouchable
If Cosmos is a commander, you may include up to one copy of every Champion in your deck regardless of purity.
While Cosmos is in play, you may control up to 2 Champions in the deployed area.
If a Champion's current stats is equal or more than twice of its original power or health, it is removed from play and you lose 10 fortress health and unit morale.
If Cosmos leaves play in any form, remove all Champions from the game (includes hand, graveyard and deck) and inflict damage to both players' fortress and morale equal to the total cost of the Champions removed this way.
Flavor Text:
"Her descent from the colorless skies of Solace was graced by a serene calming melody that echoed throughout the plane. As her figure gradually manifested into view, all the fighting, all the suffering, all the bickering gradually hushed to a faint incoherent mumble. A clatter of lightcasters on the ground quickly followed. Not even Sol and Lilariah could resist her power. Cosmos, the physical embodiment of Order, had come at last. No, not order but complete and utter suppression."
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Note: I actually like the Champions mechanic but I feel like some are underwhelming by themselves. I thought of certain Champion combinations like Lilariah and Harahel or Melosia and Kraos who would be better working together before coming up with this idea.
Originally, this was just supposed to a command card to allow up to 2 deployed Champions at once. This came at a cost of simply going with just 1 Overseers purity which limits spells and Characters. (You can still go with three-purity Overseers though.)
However, you get the option to bring Champions Gao Han and Aberion along with their respective original factions' two-purity spells and Characters which may or may not be better.
You could also mix and match Champions with certain factions' strengths such as running Virus cards, sinister Demons, Verorian magics, Genesis robots.
However, it sounded a bit overly advantageous so a penalty had to be made for running self-buffing Champions or a strategies revolving around buffing a Champion/s. Such as Rhaziel being removed after he completes his first attack, Tempus doing the same after 3 angels are deployed, and even Sol after receiving +6 in Power or +8 in Health.
Lastly, her final effect is just a nod to her flavor text, implying that her death means the end of the Champions and might lead to chaos.
tl;dr
She's the Enyah of the Champions with a wall of text.
Might be overpowered but whatever.