Author Topic: [CDC] We are family! [Contest Closed]  (Read 2726 times)

Offline Benionin

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[CDC] We are family! [Contest Closed]
« on: December 22, 2016, 01:24:03 AM »
Welcome, Card Design Enthusiasts!

For this round of the CDC, I'm asking you to make a "Tribal"-themed card. Some examples include the much-beloved Alpha Demon, Rock Chucker, or Master of Demons. All of these cards care about demon-type characters in some way, even though Master of Demons isn't even a demon. Neophyte Summoner, however will not count for this challenge, for although it creates a demon token it does not care in any particular way about demons.

Create a card that cares about a particular character type. Merely creating tokens of that type will not suffice for this challenge.

--- Card Design Challenge Rules ---
1) The Judge appoints a challenge, it can be anything, making new card, redesigning an old one or whatever you wish.
2) All that wish to participate submit their card design. Each participant may only submit one entry per challenge, you may however edit your post as many times as you wish till the deadline.
3) If you edit your post you should make an additional post in this thread informing of the edit to make sure that the updated version of the card will be judged. The post should contain the full updated card details as well as a brief summary of what changed from your original submission.
4) After an announced deadline the Judge decides a winner. The winner then becomes the Judge for the next round.
5) All entries submitted before the deadline are guaranteed feedback, either in this thread or in another detailed feedback thread.

PRIZES
1st place: 1 Faction Pack + 2 Collection Packs
2nd place: 2 Collection Packs
3rd place: 1 Collection Pack

SUGGESTED SUBMISSION FORMAT
Name:
Faction/Purity:
Type:
Rarity:
Cost:
Morale:
Attack/Health:
Rules Text:
Flavor Text:

Challenge Deadline: December 31st
« Last Edit: January 02, 2017, 06:06:56 AM by Benionin »
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Offline ecliptix

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Re: [CDC] We are family!
« Reply #1 on: December 22, 2016, 01:38:01 AM »
Name: Fire Phalanx
Faction/Purity: 1p DoD/1p FD
Type: Ability
Rarity: Rare
Cost: 5

Rules Text: All non-unique humans you control on the battlefield gain +x/+y where 'x' is the number of humans you control in the assault zone and 'y' is the number of  humans you control in the defense zone.

Flavor Text: When men stand beside one another in brotherhood, their will is indomitable.
« Last Edit: December 27, 2016, 09:05:02 PM by ecliptix »
No matter the problem, the solution is always a flying emberstarter.

Offline MerliniX

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Re: [CDC] We are family!
« Reply #2 on: December 22, 2016, 04:50:01 AM »
Name: Accul, who Buffs with Stats
Purity: 2WP
Type: Unique Beast Character
Rarity: Uncommon
Cost: 4
Stats: 3/3

When Accul, who Buffs with Stats enters the deployed area, all Beast type characters you control get +3/+3.

Offline Hiding

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Re: [CDC] We are family!
« Reply #3 on: December 22, 2016, 04:53:08 AM »
---
Balrik, the Rune Channeler
1p Exiles
3 cost
7 morale
Unique Character- Demon

If Balrik, the Rune Channeler is deployed, whenever you cast a spell, Demons you control gain +2/+2 until end of turn.

3/7
« Last Edit: December 22, 2016, 12:03:20 PM by Hiding »

Offline Benionin

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Re: [CDC] We are family!
« Reply #4 on: December 22, 2016, 05:19:28 AM »
Spontaneous Changeling
1p WP
0 cost
5 morale
Character- Changeling

Changelings are all character types except for Artificial

Haste

7/0

While I see what you're doing here (it requires a buff from a tribal lord like Pack Leader in order to survive), the Changeling does not overtly care about character types. And nice catch on "everything but artificial"--gives you both flavor and prevents bugs. But I'm going to have to ask you to look at this entry again.
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Offline TameRlane

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Re: [CDC] We are family!
« Reply #5 on: December 22, 2016, 05:56:54 AM »
Name: Adventuring Party
Faction/Purity: Factionless
Type:Unique Mission
Rarity: Epic
Cost: 4


Rules Text: A deck may only contain 1 copy of  Adventuring Party.
At the end of turn Adventuring Party becomes 25% more complete for each deployed Unique Character you control. When Adventuring Party is 100% complete choose one Quest!. Adventuring Party transforms into that Quest!.

Flavor Text: "I use to be an adventurer like you..."


« Last Edit: December 30, 2016, 04:26:55 PM by TameRlane »
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Offline Hiding

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Re: [CDC] We are family!
« Reply #6 on: December 22, 2016, 12:04:01 PM »
Spontaneous Changeling
1p WP
0 cost
5 morale
Character- Changeling

Changelings are all character types except for Artificial

Haste

7/0

While I see what you're doing here (it requires a buff from a tribal lord like Pack Leader in order to survive), the Changeling does not overtly care about character types. And nice catch on "everything but artificial"--gives you both flavor and prevents bugs. But I'm going to have to ask you to look at this entry again.

it was also to avoid giving 0 cost +1/+1 to everything with Taiga

Offline ToxicShadow

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Re: [CDC] We are family!
« Reply #7 on: December 22, 2016, 02:15:06 PM »
The Phantom Menace
Purity: 3DoD
Cost: 2
Type: Tactic (The Tactic card closest to the top of your deck is moved to your hand on turn 2 if you don't have any tactic card in your hand. There can only be 1 tactic active at the same time).
Rarity: Epic

All characters you control with the spirit subtype have +2/+1 and cost 1 less (to a minimum of 1). All characters you control without the spirit subtype have -1/-1 and cost 2 more.

Whenever you deploy a spirit, shuffle a copy of that character into your deck and draw a card.

"There are several reasons to avoid the wrath of the anceistors. Their support is very valuable, but if it ever came to a conflict between us and them, we would be greatly outnumbered." - Gao Han
« Last Edit: December 22, 2016, 04:54:19 PM by ToxicShadow »

Offline N3R0N

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Re: [CDC] We are family!
« Reply #8 on: December 22, 2016, 06:15:35 PM »
Name:Lina, Mother of Giants
Faction/Purity:3 Wp
Type:Unique Character
Rarity:Legendary
Cost:11
Morale: 8
Attack/Health: 15/20
Rules Text:Unstopable, reach
While Lina is deployed all giants you control cost 1 less to play.Whenever you deploy a giant he's moved to the same zone where lina is(in front of her).When a giant you control dies from a kill effect(non-combat), Lina instead dies.When Lina dies deploy all giants from your hand, command zone, deployed area to the assault zone and every giant gets +10/-5, unstopabble. 
Flavor Text:
Spartans don't ask how many but where they are

Offline Number11

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Re: [CDC] We are family!
« Reply #9 on: December 23, 2016, 05:31:18 AM »
Chief Shaman
1 Purity WP
4 Cost
14 Morale
Unique Character - Beast
10/10

While in play, Spirits gain +2/+2. Chief Shaman starts with 3 counters.
While Chief Shaman has a counter and is deployed, you can deploy from your graveyard a Beast that is not a Spirit for the resource cost of the card and a counter.
Beasts deployed using Chief Shaman become a Spirit.
« Last Edit: December 23, 2016, 05:34:17 AM by Number11 »

Offline Hiding

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Re: [CDC] We are family!
« Reply #10 on: December 23, 2016, 06:20:42 AM »
Chief Shaman
1 Purity WP
4 Cost
14 Morale
Unique Character - Beast
10/10

While in play, Spirits gain +2/+2. Chief Shaman starts with 3 counters.
While Chief Shaman has a counter and is deployed, you can deploy from your graveyard a Beast that is not a Spirit for the resource cost of the card and a counter.
Beasts deployed using Chief Shaman become a Spirit.

Gain spirit subtype (turn into a beast spirit) or just become a spirit (go from beast subtype to spirit subtype)?

Offline Number11

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Re: [CDC] We are family!
« Reply #11 on: December 23, 2016, 07:40:01 AM »
Gain spirit subtype (turn into a beast spirit) or just become a spirit (go from beast subtype to spirit subtype)?

Just gain subtype spirit, no loss of subtype.

Offline mew28

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Re: [CDC] We are family!
« Reply #12 on: December 23, 2016, 02:25:59 PM »
Name: Knight Captain Damion
Faction/Purity: FD 2
Type: Unique Human
Rarity: Rare
Cost:4
Morale:10
Attack/Health:8/13
Rules Text: Charge
Well Damion is in play all characters with vigilance or charge instead have haste and all humans have +1 attack(Yes this works on him)
Flavor Text: A voice of experience can help even the rawest of recruits understand where their help is the most needed and how to make the biggest impact.

Offline G17RS

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Re: [CDC] We are family!
« Reply #13 on: December 23, 2016, 04:02:13 PM »
Name: We’re family!
Faction/Purity: factionless
Type:  Unique Artifact
Rarity: Epic
Cost: 6

Rules Text:
Character with the same subtype cannot deal damage to each other.
Sacrifice 2 Characters: Target deployed Character gains all available sub-type.   

Flavor Text: I don’t have friends, I got family
G17RS-MTC59-KGM13-ZP73Y

Offline Equastro

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Re: [CDC] We are family!
« Reply #14 on: December 27, 2016, 08:02:32 PM »
It's about time dragons, giants and transforming AC's was actually worth it!

Name: Awaken the Ancients
Faction/Purity: Factionless
Type: Unique Ability
Rarity: Epic
Cost: 3
Morale: -
Attack/Health: -
Rules Text: The deployment cost of dragons is reduced by 3 and that of giants by 2. As long as Rise of the Ancients is in the graveyard, all transformations into dragons cost X less. X is the combined amount of dragon and dragon-transformable cards in play, in your hand, in your graveyard or your deck, up to a minimum (transformation) cost of 4.


(dragon-transformable cards = all AC cards + descension)