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Messages - shogungari

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Deck Building / Re: Swarmer Deck
« on: June 01, 2014, 05:10:12 PM »
Wasn't there a weekly quest reward in the form of a never-before-released swarmer for genesis?  I think it added +1/+1 to all swarmers as well as turning them into robots.  Do you think that faction might be better suited for swarmers?

Deck Building / Re: Deck idea- Revenge of the Norms
« on: May 30, 2014, 08:26:59 AM »
I suppose I could get rid of the conscripted militia since they're only as strong in groups, and focus on tech knight as my unlimited.

Also, how could I forget the cannon? DX  Assume I had a couple in there, I must've forgotten to add them.

Anyway, thanks for the feedback.  I'll work on this a little more.

Deck Building / Deck idea- Revenge of the Norms
« on: May 30, 2014, 07:21:22 AM »
Looking at the factionless cards, I'm wondering if it's possible to make a decent deck that might work.  I doubt it's anything for the metagame, but it seems fun. The idea is that I only have factionless cards in the deck:

Click here to view this deck on Aleta's Archive
Agent Coyle, Alpha One
1 x Martyr Golem
1 x Aleta, the Immortal Traveler
3 x Assassinate
3 x Called Shot
3 x Cheryl, the Forward Scout
20 x Conscripted Militia
3 x Deflect
1 x Evellee, Mage Guild Recruiter
3 x Firebolt
3 x Gather Thoughts
3 x Recycle
3 x Rift to the Old World
20 x Tech Knight
1 x Varyus, Master of Choice
3 x Wealthy Noble
3 x Yobo, Who Nobody Likes

I put it together only in a few minutes so if anyone can give advice on how to make it better I'd appreciate it.

Game Rules / Re: Disarm doesn't reduce attack buffs to 0
« on: May 29, 2014, 11:33:50 PM »
Thanks for the feedback.  I'm still new to the game so I wasn't sure I just missed a rule or something.  :-[  I've sent a bug report explaining the situation.

Game Rules / Disarm doesn't reduce attack buffs to 0
« on: May 29, 2014, 08:43:22 PM »
I used Disarm (which states that it sets the target's attack to 0 until the end of the turn) on an Endless Horde (+1/+1 for each Endless horde in the graveyard) when there were other horde cards in the opponent's graveyard.  Instead of setting him to 0, it set him to 4.  Is Disarm supposed to set the target's attack to 0 regardless of buffs or does it only work on original attack?  The wording made me think the former.

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