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Messages - rolo1984

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Suggestions / Re: a personal "Do Not Play"/"Ignore" list?
« on: May 28, 2014, 02:10:38 AM »
Reply to Cthulhu Girl (who should be asleep in R'Yleh, but I suppose there have been strange eons):
What would stop you adding all those other players? It increases your own waiting time, as if there is no one (or only a few people) on that you haven't blocked then you could be waiting extreme lengths of time as a result.

Reply to Lilo:
I like the idea of said list being session specific or valid for maybe 24hrs  (to prevent people leaving their game on to get around it).


An alternative option occurred to me:

Player has no control over their "Do Not Play" list except that by using the REPORT A PLAYER function they are added to it. As no-one should use that function because their opponent is better than them, this shouldn't be abused. Especially if players aren't aware of this list/script being implemented.

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Suggestions / a personal "Do Not Play"/"Ignore" list?
« on: May 27, 2014, 01:03:57 PM »
After playing against a Extend Time abuser who admitted to doing it for fun. And was then paired against the same player who again abused the Extend Timer. I reported the user, then came up with a possible way to overcome abusers/abusive players.

As having a Friends List how about adding a "Do Not Play" or "Ignore" list? Namely any player that you personally add to the list you wont play against or receive messages from, unless its a Rift Run, Tournament or Championship match.
I exclude Rift Run purely for the facts that if someone is added due to having a perceived unbeatable deck then this wouldn't apply to a Rift Run since the deck is unique to each Run.



Here's my thoughts on the possibility - the Pros and Cons that I can think of.

Pro's
1) Do not repeatedly play against players that abuse the system (once added to the list)
2) Do not receive messages or play against players that use foul language
3) Avoid players that use tactics that you cant win against (see Cons for the downside to this)
4) Players that do abuse the system/use foul language repeatedly have longer time between matches as no-one will play them

Cons
1) The more players you add the longer you may need to wait between matches - so use it only when necessary
2) People who use rush decks may have to wait longer (although by adding a user for doing a rush deck or unbeatable tactic your own match find time increases so I personally wouldn't ignore rush deck players)




What do you guys think about this idea?
Would you like to see it enforced?
Any other Pro's or Con's you can think of?

3
Game Rules / PvP Rules Of Conduct?
« on: May 27, 2014, 10:34:44 AM »
It may be worth putting some official rules of conduct for PvP matches.

eg
language used in messages,
abuse of the extend function,
etc

Although most players are reliable and decent folk a few exceptions to this have started to appear

4
Suggestions / Re: Decreased rewards for quick wins
« on: May 21, 2014, 10:02:48 PM »
I just created a Forum account to make this exact point, glad I'm not the only one who feels this way.

As an example I won a Ranked match using a rush Genesis deck, and won on round 6 (via enemy 0HP), as I result i was rewarded... nothing. No XP or IP. Seriously, I'd of got more by holding back and losing(!)

This reward system is worse than the old one, in my opinion.
Hopefully by there being responses on your topic its more likely to come to their attention :-D

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